Sunday, October 7, 2007

Game Design Workshop w/ Greg Trefry (recommended)

Recommended. I plan to go and it would be great to see as many of you from the class as possible, as this kind of thinking/design is really important to a contemporary understanding of nonlinear storytelling. Gamelab is an innovative and vital game design company that occupies a space in the game industry similar to an independent film studio.

Here's the email/info. Note RSVP info at bottom.

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Using Game Design to Craft Experience
Featuring Greg Trefry, Game Designer, Gamelab
Sponsored by CISDD and the CUNY School of Professional Studies

The gaming space is growing by leaps and bounds. This workshop will provide attendees with an introduction to the fundamentals of game design and key gaming concepts through rules and dynamic systems. It will particularly examine how games can be used to craft the experience of players and allow attendees to work through some game design exercises to put the concepts into practice.

Regardless of your technical or programming skills, if you are interested in playing games and game development, or in user interaction, this workshop is for you.

Wednesday November 7
6:30 - 8:30 P.M.
CUNY Graduate Center
Room C201

Greg Trefry is a game designer at Gamelab, a New York City-based gaming company, and the director of the Come Out & Play Festival
www.comeoutandplay.org), a major street games festival. He has several years of professional experience as a video game designer and has done numerous street games as personal projects. He has taught a Digital Gaming History and Theory course at New York University, led workshops on game design and been a frequent speaker and writer on games and interactive design.


Please RSVP with your name, school and affiliation (student, faculty, alumni) to rsvp@cisdd.org.

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